
Android
Javapackage com.example.unitydemo;import Android.content.Context;import Android.content.Intent;import Android.os.Bundle;import com.unity3d.player.UnityPlayerActivity;public class MAInActivity extends UnityPlayerActivity {private Context mcontext = null;@Overrideprotected void onCreate(Bundle savedInstanceState) {super.onCreate(savedInstanceState);mcontext = this;}public void startActivity(String name) {Intent intent = new Intent(mcontext, WelcomeActivity.class);intent.putExtra("name", name);this.startActivity(intent);}public int getInt() {return 1;}}以上是一个简单的示例,用于展示如何将Unity3D和Android进行交互。在实际应用中,您需要根据您的需求进行相应的修改和调整。Copyright © 2025 IZhiDa.com All Rights Reserved.
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